Calve Croft Road, Peel Hall, Manchester, M22 5EU

0161 4373890

Welcome to St Elizabeth's Catholic Primary School. We hope you enjoy browsing our website, if there's something you would like to ask, please get in contact, we're always happy to talk! Let Your Light Shine.

Welcome to St. Elizabeth'sJesus at the heart of all we doBe the best that you can beLove each other and celebrate our differencesWe say sorry, support and forgive each other as Jesus showed usJourneying together with Jesus Christ, we learn to love and love to learnLet your Light ShineLet your Light Shine
World of Work Day 2020: Building a Bridge
World of Work Day 2020: Building a Bridge

Design & Technology

Why is Design Technology important?

 Design Technology helps us to develop as reflective learners, as we work through the design process. Through Design Technology, we are able to work collaboratively to solve problems and find solutions, teaching us to deal with uncertainty whilst developing communication, organisational and other practical life skills.

 In Design Technology, we learn to appreciate the needs of others, the built environment and the likely impact of future technologies.


When is Design Technology taught?
Design Technology is taught both discretely (Focused Tasks / Design, Make, Evaluate Assignments) and through thematic units. The attached Whole School Overview below maps out which thematic units feature this subject. Focused tasks are planned in across each phase as you can see from the document below: 

Focused DT Tasks


How is Design Technology taught?

Design Technology is taught through a combination of subject knowledge, skill building and design and make projects. Food technology is also taught through thematic units and our 3D PSHE programme. Learning takes place both inside and outside the classroom.


What do we learn in Design Technology?

We learn about: Mechanisms, Sliders, Textiles, Food Technology and Electronics for example. We also complete design technology projects in each phase for specified clients e.g. the pirate, the evil genius, allowing pupils the opportunity to both experiment and apply their knowledge and skills.

Whole School Overview
Whole School Overview